Download glut for windows 10.GLUT32.DLL

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  Set up a freeglut program · Download the desired files · Put them in the project folder next to the file with extension. · Add the files to your. GLUT (and hence freeglut) takes care of all the system-specific chores required for creating windows, initializing OpenGL contexts, and handling input events.  


The freeglut Project :: About.



 

This is needed to run programs for Edward Angel's textbook, Interactive Computer Graphics 5 th edition and possibly other computer graphics texts. These instructions have been tested on a small variety of Windows and Windows XP systems. Click on SourceForge to go to a list of download sites and pick one.

The file will be something like devcpp4. When the download is complete, click on the "open" button to start the installation process. You will see a few screens that ask you to pick a language English and to agree to the license terms. Choose a "typical" installation.

Accept the suggested destination for the installation:. Answer "yes" when it asks if you wish to install Dev-cpp for all users. Note: if the installation fails, re-install and try "no" for this. Keep the check mark in the box. Click on "Finish". A first-time configuration screen appears:. Pick "English" and "New Look". In the next several screens, hit "Yes" for its suggestions.

Pick a name for the project such as "myProject". Click "C Project". Click on "Empty Project". Click "OK". In "Create New Project", click "save" later on you will probably want to create separate subdirectories for your various projects.

You now get a screen where you can edit the source file. Type in a simple C program, as below. Important: be sure that the file extension is. With any other extension such as the suggested. The program will hopefully compile, run, and write its output to a DOS window. If you have the system "pause" statement in your program, the output will stay in the window until you hit a key. Another way to run the program after it has been compiled is to start a DOS window outside of the Dev-Cpp system, then navigate to the subdirectory that holds your project, and type hello.

At this point, the compiler and development environment has been installed. GLUT manages the windows and other user interface components needed for OpenGL programming, and needs to be separately installed. All the files you need and more are contained in one zip file.

Double click on glutming. You will see the files that are in the zip archive. Your un-zipping program will probably be diferent than the one shown here, but should work about the same.

Click on "Extract" to extract all the subdirectories and files. You only need three files, but extract all of them anyway. Only three of the files in the various subdirectories are needed. Each of the three files should be put in a subdirectory with other files of its type. Use Explorer to move the files to where they are needed. There may be a newer version of this file there, already. Replace that version with the one you unzipped if you keep the newer version your programs will not link correctly.

The location for this file depends on your operating system. An easy way to find where it should go is to look for glu The directory to use should also have the files glu These should have come with your operating system. The libraries should be added in that order. Create a subdirectory for a project. Do this first, before you start Dev-Cpp. In the panel that pops up, name the project something like "rectangle", click on "empty project" and "C": Click OK. Note: For compiling with OpenGL you must create a project.

You need to have a project not just a single C file in order to link in the OpenGL libraries. Navigate to your project subdirectory to save the file in it. Name the file something like "rectangle. Be sure that the file names ends with ". The program will appear in the editing window. The file in your project directory should now contain an OpenGL program. Tell Dev-cpp what libraries need to be linked. Now click "Parameters".

Add them in that order only. The exact pattern of ".. If things don't work very common click on the "Compile Log" tab for some confusing error messages. If you see something like the following, it means that you made a mistake in adding the libraries to the project:.

   


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